local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133104008
L1_1 = {}
L2_1 = {}
L2_1.config_id = 396
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 777.054
L3_1.y = 200.371
L3_1.z = 142.134
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 2.82
L3_1.y = 113.081
L3_1.z = 0.229
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9016
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 397
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 771.169
L4_1.y = 200.441
L4_1.z = 146.031
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 398
L4_1.monster_id = 21010501
L5_1 = {}
L5_1.x = 771.86
L5_1.y = 200.887
L5_1.z = 139.503
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.13
L5_1.y = 153.319
L5_1.z = 0.015
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 399
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = 769.389
L6_1.y = 200.447
L6_1.z = 152.144
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 4.991
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 16
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 568
L2_1.gadget_id = 70220014
L3_1 = {}
L3_1.x = 771.789
L3_1.y = 200.211
L3_1.z = 149.183
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.356
L3_1.y = 0.042
L3_1.z = 0.895
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 569
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = 772.063
L4_1.y = 200.362
L4_1.z = 147.223
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 2.684
L4_1.y = 0.021
L4_1.z = 0.895
L3_1.rot = L4_1
L3_1.level = 19
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 570
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 769.998
L5_1.y = 200.331
L5_1.z = 147.605
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 5.356
L5_1.y = 359.958
L5_1.z = 359.105
L4_1.rot = L5_1
L4_1.level = 19
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 571
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 764.605
L6_1.y = 200.867
L6_1.z = 136.089
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 356.451
L6_1.y = 0.294
L6_1.z = 354.636
L5_1.rot = L6_1
L5_1.level = 19
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 572
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 761.406
L7_1.y = 201.026
L7_1.z = 136.252
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 359.105
L7_1.y = 0.007
L7_1.z = 359.105
L6_1.rot = L7_1
L6_1.level = 19
L6_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000004
L2_1.name = "ANY_MONSTER_DIE_4"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_4"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_4"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 396
L5_1 = 397
L6_1 = 398
L7_1 = 399
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 568
L5_1 = 569
L6_1 = 570
L7_1 = 571
L8_1 = 572
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_4"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_4 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 4
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_4 = L1_1
